I’ve been hearing a lot about stress in game development, particularly at Sony PlayStation. Does anyone know how they’re managing it and if it’s impacting the games themselves?
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As of now, Starfield isn’t playable on the PS5, and it seems like it will remain exclusive to Xbox and PC for the foreseeable future. Bethesda’s deal with Microsoft is likely a big factor here. For more information on game releases and industry exclusivity, Game development stress at Sony PlayStation touches on why certain games stay exclusive and what that could mean for future releases.