I’ve been hearing a lot about stress in game development, particularly at Sony PlayStation. Does anyone know how they’re managing it and if it’s impacting the games themselves?
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I don't work in the gaming industry, but I often hear that game development is a very hard job. Especially in large companies like Sony PlayStation, where deadlines are always tight and players expect high quality. It's hard for me to judge how developer stress affects the final product, but I just play slots on Belatra - game and slot machine developer for casinos and have fun. I think that any creative process has its difficulties, but the main thing is that the players are happy in the end.